The D&D Adventurers League is the official organized play system of D&D. It allows your character to travel from one game table to another–across the world and even through digital play–all while keeping your character's progress and loot intact.

Adventures in the Adventurers League are episodic. Each session is structured as a one-shot that lasts between two to four hours, but some recurring campaigns can be multi-session games that take you on a journey week after week. This modular approach allows players to hop in and out of games as their schedule allows, making D&D more accessible than ever.

After each session, player characters level up, and between sessions, they keep their loot, gold, and any other rewards they acquired during play. They also can perform downtime activities, like scribing spells and brewing potions.

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Join gamemaster Sam as he dives into the early world of the Tomb of Annihilation for Season 7 Adventurer's League game play. Sam wields a story of intrigue and mystery as you make your way through some of the most iconic adventures ever created for Dungeons and Dragons.

Something evil is trapping the souls of the dead and draining life from all who have been raised from death by magic. This worldwide “death curse” not only prevents the raising of the dead, but also causes creatures that were previously raised from the dead to wither and die. The source of this death curse lies in a trap-filled tomb hidden beneath a lost city in the depths of a vast jungle. The curse is an ever-present threat in Season 7 play.

Do you have the constitution to battle the curse that has fallen the land and survive the adventure? This adventure will test not only your skills in decision making but will also force you to role play out scenerios that will set the stage for everything that happens.

Join gamemaster Derek as he takes you into the world of vampires, ghosts and all things Strahd for season 4 Adventurer's League gameplay. Derek approaches this module with a very detailed understanding of all things vampire. Get ready to sink your teeth into an amazing adventure.

Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness.

Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once handsome face is contorted by a tragedy darker than the night itself.

Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them.

Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.

Gamemaster Tiffany takes you on a journey into the wildest realm of gameplay imaginable. Talking pickles, a very angry narrator, and of course the chance to roleplay yourself into a coma. This is one of the most insane and fun adventures to ever grace our tables.

Play D&D through the lenses of the mad narcissistic genius, Rick Sanchez, from the animated Cartoon Network series, Rick and Morty—the Rick Way!
This tabletop roleplaying game boxed set blends the world of Dungeons & Dragons with mad narcissistic genius, Rick Sanchez’s power gaming sensibilities, nostalgia, sarcastic metacommentary, and the reasons why people play D&D in the first place.

• Following the hugely popular comic book series Rick and Morty vs. Dungeons & Dragons, this boxed set is co-authored by Jim Zub (co-writer of comic book series) with new art by Troy Little (illustrator of comic book series).

The less you know the more you will enjoy!